Understanding Pointers in C++
If you want to code games in Unreal Engine 4 in C++, in order to get a firm grip and be fluent you must make use of pointers. Usually, newcomers in C++ are afraid of pointers because they think that…
If you want to code games in Unreal Engine 4 in C++, in order to get a firm grip and be fluent you must make use of pointers. Usually, newcomers in C++ are afraid of pointers because they think that…
A structs is a custom variable which you can create. Think of structs as containers, which are constituted by different data types. Creating a Struct In order to add a struct, from the class wizard check the "Show all Classes" and…
The static keyword meaning can differ between functions and variables: A static function in a class means that you don't need to create an actual instance of a class to access a specific function which is marked as static A…
The Tick function is called every frame. That is essential as you should not have too many calculations going in that function because you could easily crash your game and that is not a very pleasant experience to the end…